Nvidia and Microsoft announced on Thursday that they would be adding neural shading support to the Microsoft DirectX preview this April. Neural shading will use cooperative vectors and Nvidia's Tensor ...
Our new 3DMark VRS feature test is now available to the public. Variable-Rate Shading (VRS) is a new feature in DirectX 12 that allows developers to improve performance by selectively reducing the ...
UL Benchmarks has added a variable rate shading (VRS) feature test to its benchmarking suite. This is a free DLC update to any 3DMark user. HEXUS regulars will probably have some knowledge of VRS, if ...
Variable Rate Shading, or VRS, is a major piece of graphics tech that PC games have largely ignored for the past three years. It works on all modern AMD and Nvidia graphics cards, and it has a simple ...