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  1. [1.2] Power Logic - (v1.16c) (10.05.2021) - ludeon.com

    Dec 4, 2016 · Fun fact. it is perfectly possible to entangle an entangled switch with another entangled switch. PowerLogic can be added to an ongoing save Author/Mod Team Textures and Code, Supes …

  2. [Request] Non-connecting power conduit crossing

    Mar 19, 2020 · [Request] Non-connecting power conduit crossingSupes Colonist Posts: 226 Mod Author Location: Scotland Logged Re: [Request] Non-connecting power conduit crossing #3 March 19, …

  3. How to turn power on and off without pawns - ludeon.com

    Dec 25, 2019 · How to turn power on and off without pawnsYou can easily do this w/o any mods by having a short conduit stub that *is not* connected to any grid, near any device (s) you want to …

  4. [1.3] Map Reroll (2.7.1) - Pick your starting map - Page 16 - Ludeon …

    Mar 28, 2016 · PowerLogic PrepareLanding QualityFix-1.0.18.0.0 RotTickFix ShipPartsRefactored-1.0 ShowMeWhere SkillOverhead-1.0 Animals HoodsA18 ArmoryEnhanced Block Convert Electric Wall …

  5. [1.0] Quarry - Ludeon Forums

    Jan 29, 2019 · [1.0] QuarryDeepRim Minning Co I use Quarry, DeepRim and Minning Co (DrillTurret, MMS and projector) and there's no incompatibilities between them, I have a 2nd map from DeepRim …